GTA 6 weapons confirmed so far
By Lorcan Pettifer Fact-checked by Terrence Abiola Updated
Rockstar still hasn’t published a GTA 6 weapons list. Its own footage now shows more of the arsenal than the trailers did, though: a 26-minute gameplay video, a grenade launcher, a Molotov and a confirmed carry limit of two concealed handguns plus two visible long guns. This briefing separates what Rockstar and Take-Two have stated from what fan analysts have inferred, and grades every claim before the 19 November 2026 launch.
Key takeaways
- Rockstar has shown its gunplay in the 27 August 2026 Extended Look, but it has not published a full weapons list, names or stats.
- You carry two concealed handguns and up to two long guns that everyone can see. Extra weapons go in a vehicle’s trunk.
- Fans have matched 14 real-world firearms to official footage. A grenade launcher, a Molotov and a baseball bat also appear.
- Kotaku found that the Paris banner had two guns edited out of the cover art, while US murals still show theirs.
- The full arsenal will become clear at launch on 19 November 2026, when reviews and players get their hands on it.
Last checked: 4 November 2026, against the Rockstar Newswire, the official Grand Theft Auto VI site, Take-Two’s investor filings and major outlets reporting them. The page is updated as launch details come in.
What we know
Confirmed: Rockstar has shown guns in action in its own footage, and a Rockstar North developer has described how carrying them works. Rockstar has not published a total weapon count, an official list of names or any stats.
What the official footage establishes
Trailer 1 (December 2023) shows Jason and Lucia holding up a convenience store with handguns drawn. That settled the basics early: both leads use firearms, and armed robbery is part of the story from the start.
Confirmed: Rockstar said Trailer 2 (May 2025) was captured in-game on a PlayStation 5, split evenly between gameplay and cutscenes. GamesRadar’s running weapons list points out two moments from it: Lucia firing an MP5-style submachine gun, and Lucia destroying several police vehicles with a grenade launcher. That launcher is the first heavy weapon in Rockstar’s own material.
Confirmed: Rockstar’s first dedicated gameplay video, Grand Theft Auto VI: An Extended Look, premiered on Netflix at 3 pm Eastern on 27 August 2026 and reached Rockstar’s YouTube channel about six hours later. It runs about 26 minutes and ends by stating it was recorded on a base PS5. GamesRadar logged shotguns, an assault rifle and a Molotov in it, with the Molotov used to torch a getaway car. Kotaku wrote that the combat looked snappier and more responsive than in earlier GTA games, closer to Max Payne 3, and pointed to a moment where Jason slows time to land headshots.
Confirmed: The Launch Trailer, scored by Justice, followed on 15 October 2026 and was also captured in-game on PS5.
If you want more on the people holding these guns, our GTA 6 Jason and Lucia briefing covers everything confirmed about the two leads.
Carry limits: the biggest confirmed change
Confirmed: GTA V’s bottomless pockets are gone. In preview coverage reported by GamesRadar and GTABoom, Rockstar North’s Rob Nelson said: “You can always have two concealed handguns on you whenever you want.” Long guns are a different matter: “You can carry two long guns and they will be visible on your back and in your hand. You can’t put both on your back.”
How the system works, according to Nelson’s comments as reported:
- Two concealed handguns go with you everywhere and don’t alarm the people around you.
- One long gun can sit on your back and a second in your off hand. Both stay visible.
- According to Nelson, people react much less to a long gun slung on your back than to one in your hands.
- Anything beyond that goes in a vehicle’s trunk. Outlets report that your personal vehicle keeps your full chosen loadout, while guns left in a temporary car don’t stay there permanently.
GamesRadar’s headline sums up the reasoning Nelson gave: GTA V’s approach “doesn’t work at this resolution”. A game this detailed can’t make a rifle disappear into thin air without breaking the illusion. The approach owes a lot to Red Dead Redemption 2, where Arthur Morgan carried a limited loadout and kept the rest on his horse. In Leonida, the car does the horse’s job.
Rumor: the exact breakdown of slots isn’t settled in coverage. Notebookcheck describes the loadout as a pistol, two long-range weapons and a melee weapon, which doesn’t quite match the two-handgun figure, and Rockstar hasn’t published an official slot chart. One fan-site report also says owned guns you drop are kept in your personal vehicle’s trunk or an Ammu-Nation locker. Rockstar hasn’t confirmed the locker or Ammu-Nation’s return.
Agent's note
Treat your car as part of your loadout. With only two long guns on your body, the vehicle you park outside a mission decides what you can switch to mid-fight, so a stolen car you abandon may cost you the rifle you left in it.
What Rockstar has not said
Until Rockstar says otherwise, treat each of these as Not announced:
- The total number of weapons in the game.
- A complete list of in-game names or manufacturers.
- Weapon stats, damage values or upgrade trees.
- Whether attachments and tints work as they did in GTA V.
- The full range of melee weapons, explosives and throwables.
Any site quoting a number of “confirmed weapons” is counting community identifications. That’s useful work, but it isn’t confirmation.
The 14 guns fans have identified

The list below covers the real-world firearms that fan wikis and gun-identification communities have matched to guns in Rockstar’s official material. That a gun appears in the footage is confirmed. The exact real-world model is a community call: usually careful work, but it can be wrong, and Rockstar may give each gun a fictional name and design.
Quick reference
| Community ID | Class | Real-world calibre | Status |
|---|---|---|---|
| Beretta 92FS | Pistol | 9×19mm | RUMOR (community ID) |
| Taurus PT92AF | Pistol | 9×19mm | RUMOR (community ID) |
| Bersa Firestorm 380 | Compact pistol | .380 ACP | RUMOR (community ID) |
| Glock 17 / SIG Sauer P320 variant | Striker-fired pistol | 9×19mm | RUMOR (disputed ID) |
| M1911 variant | Pistol | .45 ACP | RUMOR (community ID) |
| Steyr SPP | Machine pistol style | 9×19mm | RUMOR (community ID) |
| Colt Python | Revolver | .357 Magnum | RUMOR (community ID) |
| Smith & Wesson Model 29 | Revolver | .44 Magnum | RUMOR (community ID) |
| Smith & Wesson Model 629 Classic | Revolver | .44 Magnum | RUMOR (community ID) |
| B&T APC9 K PRO | Submachine gun | 9×19mm | RUMOR (community ID) |
| Heckler & Koch MP5A3 | Submachine gun | 9×19mm | RUMOR (community ID) |
| Double-barreled shotgun | Shotgun | Typically 12 gauge | RUMOR (community ID) |
| Remington Model 870 | Pump shotgun | Typically 12 gauge | RUMOR (community ID) |
| AR-15 variant | Rifle / carbine | .223 / 5.56mm | RUMOR (community ID) |
Beyond the 14: launchers, throwables and melee
The original community list was all small arms. Official material has since added three items outside it:
| Item | Where it appears | Status |
|---|---|---|
| Grenade launcher | Trailer 2, Lucia hitting police vehicles | Confirmed on screen; fan lists match it to a Milkor MGL-style revolving launcher (RUMOR) |
| Molotov cocktail | The Extended Look, torching a getaway car | Confirmed on screen |
| Baseball bat | An official screenshot set in Port Gellhorn | Visible in Rockstar material; GamesRadar treats it as a likely weapon, not a confirmed one |
The overall picture is still heavy on pistols, which suits a game built around robberies and street crime in a Florida parody. No sniper rifle or mounted machine gun has turned up in Rockstar’s official material.
Pistols
Pistols dominate the sightings because the trailers lean on close-quarters crime: hold-ups, car scenes, confrontations. They also suit the carry system, which lets you keep two handguns hidden at all times.
Beretta 92FS
The Beretta 92FS is the classic Italian 9mm service pistol. Its open-top slide leaves much of the barrel exposed, and that cutaway is one of the easiest features to read in a still frame, which is why it appears on almost every fan list.
It also has deep roots in the series. Beretta-style pistols have been a GTA staple for years, and the base pistol in modern Rockstar games has long used that full-size 9mm silhouette.
Rumor: the gun shape is visible in official material, but the Beretta identification comes from the community.
Taurus PT92AF
This entry exists because of a real identification problem. Taurus built the PT92 in Brazil with Beretta tooling and know-how, so it looks almost identical to a 92FS.
The giveaway is the safety. On a Beretta 92FS, the safety and decocker sit on the slide. On the Taurus PT92AF, the safety is on the frame, just above the grip.
When a frame is sharp enough to show that detail, analysts can call it. When it isn’t, there are two candidates, and some lists keep both. Read the pair as one Beretta-pattern pistol of uncertain model, unless you can see the frame-mounted lever yourself.
Rumor: a community ID that partly overlaps with the Beretta entry.
Bersa Firestorm 380
The Firestorm is a compact Argentine pistol chambered in.380 ACP. Its short slide and small frame echo the Walther PPK, and it’s built for concealed carry rather than duty use.
A pocket pistol makes more sense in GTA 6 than it would have in GTA V. With concealment now a real system, where hidden handguns don’t alarm the people around you, a small sidearm has an obvious job. That link is our analysis, not something Rockstar has said about this particular gun.
Rumor: community ID.
Glock 17 / SIG Sauer P320 variant
This is the most disputed pistol on the list. Fans agree it’s a polymer-framed, striker-fired 9mm. They don’t agree on the brand.
At trailer distance, a Glock 17 and a SIG Sauer P320 variant look a lot alike: blocky slide, polymer frame, no external hammer. The differences are subtle. Glocks have a flatter, slab-sided slide and a distinctive trigger safety blade, while P320s have different slide serrations and a more contoured frame.
Without a clear close-up, lists hedge with a slash, and you should read it that way: one modern striker pistol is visible, and its real-world parent is unresolved.
Rumor: disputed community ID.
M1911 variant
The 1911 is the most cloned handgun design in history, so “variant” is the honest label. Dozens of manufacturers build 1911-pattern pistols in.45 ACP and other calibres, and many look identical in a still.
Rockstar has repeatedly used 1911-style silhouettes for its heavier-hitting sidearms, and the design fits the Vice City lineage.
Rumor: community ID at the pattern level, with no specific manufacturer.
Steyr SPP
The Steyr SPP (Special Purpose Pistol) is the semi-automatic civilian version of the Steyr TMP machine pistol. Brügger & Thomet later bought the design and developed it into the B&T TP9 and MP9.
Its boxy, futuristic shape is hard to mistake. In GTA, guns from this family usually fill the “machine pistol” slot, the compact automatic you fire from a car window. Whether GTA 6 makes it full-auto or semi-auto, and whether it counts as a concealable handgun under the carry rules, is Not announced.
Rumor: community ID.
Revolvers
Revolvers are the easiest category to spot, because the cylinder is visible from almost any angle. Telling one revolver from another is harder. GamesRadar’s list describes “his and hers revolvers” alongside tints styled after Tommy Vercetti, the Vice City protagonist, which suggests revolvers carry a lot of the game’s nods to its own history.
Colt Python
The Colt Python is a.357 Magnum revolver with a ventilated rib along the top of the barrel and a full-length underlug beneath it. Together they give it a heavy, slab-sided silhouette that collectors recognise instantly.
There’s a neat link to the series’ past here. Grand Theft Auto: Vice City (2002) had a revolver actually named “Python”. A Python-style revolver turning up on the return to Vice City may be a nod or a coincidence, and Rockstar rarely leaves coincidences with this much history attached.
Rumor: community ID. The Vice City connection is our observation, not a Rockstar statement.
Smith & Wesson Model 29
The Model 29 is the.44 Magnum that Dirty Harry made famous: a big-frame revolver with a long barrel and a blued carbon-steel finish.
In GTA terms, a.44 Magnum maps naturally onto a “heavy revolver” role: slow, loud and powerful. That archetype already exists in GTA Online, so Rockstar’s weapon designers know it well.
Rumor: community ID.
Smith & Wesson Model 629 Classic
The 629 is essentially the stainless-steel sibling of the Model 29, also in.44 Magnum. The Classic adds a full-length underlug, which makes the barrel look heavier.
Why list both? Finish is the main way to tell them apart. A blued gun in one frame and a bright stainless one in another could be two models, or the same in-game revolver under different lighting. Reported weapon tints in GTA 6 make that doubt bigger, not smaller.
Rumor: community ID, possibly overlapping with the Model 29 entry.
Agent's note
When two near-identical guns appear on a fan list (Beretta and Taurus, Model 29 and 629), assume they’re one in-game weapon until Rockstar shows otherwise. Lighting, tints and video compression create “new” guns all the time.
Submachine guns
Two SMGs appear on the community list, covering the old and the new of the category.
B&T APC9 K PRO
The APC9 K is a compact 9mm submachine gun from Swiss maker Brügger & Thomet. The US Army picked a version of it for its Sub Compact Weapon program in 2019, which shows how current the design is.
It matters as a signal that GTA 6’s arsenal draws on present-day hardware, as you’d expect from a game set in a modern Florida parody. Vice City in 2002 reached for Uzis and Tec-9s. Leonida in 2026 reaches for a compact modular PDW.
Rumor: community ID.
Heckler & Koch MP5A3
The MP5 is the most recognisable submachine gun ever made. The A3 suffix means the version with a retractable sliding stock, as opposed to the A2’s fixed stock.
Confirmed: an MP5-style SMG is in Lucia’s hands in Trailer 2, per GamesRadar’s breakdown of the official footage. Rumor: the exact variant is disputed. Community lists say MP5A3, while GamesRadar describes the gun as inspired by the MP5/40, the.40 S&W version.
The MP5 has appeared in GTA games for more than two decades. Vice City had an “MP5” by name, and GTA V’s standard SMG clearly had an MP5 silhouette. Its return is the least surprising entry on this list.
Shotguns
Confirmed: shotguns appear in the Extended Look, per GamesRadar. As long guns, they count against the two visible long-gun slots, so carrying one is a choice you make in GTA 6 rather than a default.
Double-barreled shotgun
A side-by-side double-barrel is about as generic as firearms get, which is why fan lists don’t attach a brand to it. It reads instantly on screen: two barrels, break action, often cut down in crime fiction.
GTA Online added a Double Barrel Shotgun years into its life, and earlier games leaned on sawn-off versions. With swamps and small towns in Leonida, a double-barrel also suits the backcountry characters Rockstar has shown.
Rumor: community ID at the type level.
Remington Model 870
The 870 is a pump-action shotgun and one of the best-selling shotguns ever made. For decades it was a standard American police long gun, which makes it a natural fit for both police and civilians in a Florida parody.
Pump shotguns have been a series fixture since the 3D era. If it ships, expect this one in the familiar “pump shotgun” slot.
Rumor: community ID.
Rifles and heavy weapons
AR-15 variant
As with the 1911, “variant” is the only honest label. A huge number of manufacturers build the AR-15 platform in countless configurations, and a single frame rarely tells you whose rifle it is.
Confirmed: an assault rifle features in the Extended Look, per GamesRadar. Rockstar has used the AR-15 pattern for years: GTA V’s Carbine Rifle was plainly AR-based, and the platform is unavoidable in any contemporary American crime story.
Rumor: community ID at the platform level.
Grenade launcher
Confirmed: Lucia uses a grenade launcher on police vehicles in Trailer 2, which is the first heavy weapon in official material. Rumor: fan lists match it to a Milkor MGL-style six-shot revolving launcher, similar to the one Shrewsbury makes in GTA V and GTA Online. Rockstar hasn’t named it, and how it fits the two long-gun limit is Not announced.
Molotov cocktail
Confirmed: the Extended Look shows a Molotov used to set a getaway car on fire. Rumor: Game Informer’s coverage, as relayed by other outlets, says it was picked from a weapon wheel, which makes it one of the few items with a reported selection method.
Combat and aiming
Rockstar’s gameplay video showed more about how shooting feels than about the guns themselves.
Confirmed: Kotaku’s write-up of the Extended Look describes combat closer to Max Payne 3 than GTA V, including a moment where Jason slows time to land headshots.
Rumor: breakdowns from outlets such as Sole Retriever describe the slow-motion ability as a mode called Focus. It reportedly paints lethal zones red and non-lethal zones yellow, a lot like Dead Eye in Red Dead Redemption 2, while you still aim each shot yourself. Some describe it as a purple on-screen meter. Rockstar hasn’t published a name or rules for it.
Rumor: Game Informer’s coverage, relayed secondhand, reported a weapon wheel, a minimal HUD and a mini-map that seems to draw buildings in 3D. Notebookcheck reports that Rockstar didn’t want a traditional weapon wheel but ended up keeping one. Other outlets describe it as remapped to a shoulder button and doubling as an item wheel.
Rumor: several preview reports say first-person aiming won’t be available at launch, and GTABoom reports that lock-on aiming is no longer the default. Rockstar hasn’t confirmed either.
Guns in the marketing: the Paris banner edit
Confirmed: Kotaku’s Zack Zwiezen reported in mid-October 2026 that a huge GTA 6 banner on one of the Les Mercuriales towers, in Bagnolet on the eastern edge of Paris, recreates the official cover art with two guns removed. Lucia’s gun is gone from the top-middle image of her and Jason, along with her hand. In the bottom-middle image, the assault rifle has been removed, but the character’s hand is still raised in front of nothing.
Confirmed: Kotaku reports that GTA 6 banners and murals in the US, including the one in New York, still show their guns. Eurogamer’s German edition also reports that the cover motif is unchanged in the US.
Debunked: Kotaku’s headline says the Paris banner censors “all of the guns”, but the article itself describes two removals: Lucia’s pistol and one rifle. Brit Brief’s claim that edited posters also appeared in Times Square, on a Chicago bus and at Miami’s Hard Rock Stadium contradicts Kotaku and Eurogamer, so treat it as unverified.
Rockstar hasn’t explained the edit, and Kotaku offers no reason. Whether it comes from local advertising rules or Rockstar’s own choice is still open.
It’s the second regional adjustment Kotaku has flagged. In August and September 2026, Kotaku reported that the extended GTA 6 footage on China’s Bilibili had parts blurred, again with no reason given. Two cases don’t make a policy, but they show that the campaign’s gun imagery changes with local conditions rather than following one global template. Other Miami stunts, such as a reported Vice City blimp and branded South Beach umbrellas, remain unconfirmed by Rockstar.
Did you know?
According to Kotaku’s October 2026 report, the Paris banner’s editors didn’t just paint out Lucia’s pistol. They removed her hand along with it.
What is rumored
Here’s each remaining claim about GTA 6 weapons, with its source and our credibility call.
The 2022 leak showed weapon handling in a development build
Source: about 90 development clips posted in September 2022. Rockstar confirmed a network intrusion and the theft of early development footage the next day, and Take-Two also acknowledged it.
What reputable outlets reported: coverage at the time, including Bloomberg and Kotaku, described gunfights and an on-screen weapon interface, and stressed that the footage came from an early, unfinished build.
Our call: authentic but out of date. The Extended Look and Nelson’s comments have since replaced it as the evidence for how weapons work. Anything from that build that Rockstar hasn’t shown officially should be treated as possibly cut or changed.
We don’t link to, host or describe that material, and you shouldn’t go looking for it. Files labelled as leaked footage or “beta builds” are a common way malware spreads.
Exact carry slots and Ammu-Nation lockers
Source: secondary outlets relaying preview coverage, including Notebookcheck and fan sites.
Our call: the limit itself is confirmed by Rob Nelson. The finer details, such as a dedicated melee slot or an Ammu-Nation locker for stored guns, rest on secondhand summaries that don’t agree with each other. Wait for launch-day guides before you plan around them.
Weapon degradation and cleaning
Source: guesswork based on Red Dead Redemption 2, where guns got dirty and needed cleaning to stay effective.
Our call: there’s no credible source for this in GTA 6. It’s a wish-list item, not a rumor with a traceable source. Rockstar has borrowed RDR2’s carry logic, but nothing official shows cleaning or wear.
Real gun brands licensed in-game
Source: none credible. The idea comes mostly from fans seeing real-world guns in the footage and assuming real names will follow.
Our call: unlikely, based on precedent. GTA V and GTA Online use fictional names (Pistol, Combat Pistol, Carbine Rifle, Pump Shotgun) and fictional manufacturers such as Vom Feuer, Hawk & Little and Shrewsbury. Expect GTA 6 to stick with parody names. Status: Not announced.
“Full weapons lists” with stats
Source: social media posts and video thumbnails, often promising a specific count such as “all 38 weapons”, usually with no named source.
Our call: treat any list claiming in-game names, damage values or a total count as made up until Rockstar publishes it. None of Rockstar’s official material includes stats.
Heads up
Sites offering “GTA 6 weapon mods”, early builds or leaked footage downloads are a malware risk. The only legitimate source for GTA 6 is the PlayStation Store or Microsoft Store listing for PS5 and Xbox Series X|S.
How fans identify guns from trailer frames

The 14 IDs above come from slow, careful frame-by-frame work, and knowing the method helps you judge how much to trust each one.
What analysts look for
- Slide and frame shape. An open-top slide means Beretta-pattern. A boxy polymer frame means striker-fired.
- Controls. The position of the safety, decocker, magazine release and trigger separates near-identical guns.
- Cylinder and barrel. Ribs, underlugs and barrel length sort revolvers into families.
- Finish. Blued versus stainless can mean two models, or just different lighting.
- Furniture. Stocks, handguards and optics narrow down rifles and SMGs.
Where it goes wrong
Video compression blurs fine detail. Motion blur hides controls. Rockstar’s artists also tweak real designs, mixing features from two guns so that no brand matches exactly. The MP5A3 versus MP5/40 disagreement is a live example.
That’s why we grade these IDs as RUMOR rather than CONFIRMED, even when the work is excellent. The same method drives the community’s GTA 6 mapping project, which rebuilds Leonida from trailer frames, and our GTA 6 cars tracker, which runs into the same problem with blended real-world car designs.
A rule of thumb for reading any list
| Label on a fan list | What it really means | How much to trust it |
|---|---|---|
| Specific model (e.g. “Colt Python”) | Distinctive features clearly visible | High for the shape; the final in-game model may differ |
| “Variant” (e.g. “AR-15 variant”) | Platform clear, manufacturer not | High for the platform, low for the brand |
| Slash (e.g. “Glock 17 / P320”) | Analysts disagree | Medium; one gun, uncertain parent |
| Near-duplicate pairs (Beretta + Taurus) | Possibly the same in-game weapon | Treat as one until proven otherwise |
| Count or stats | Not from footage at all | Don’t trust until Rockstar confirms |
Vice City then and now: the arsenal angle

GTA 6 returns to Vice City as a full modern setting for the first time, so comparing the 2002 arsenal with what has been shown since is a useful lens. The Vice City names below are the in-game names from that game.
| Category | Grand Theft Auto: Vice City (2002) | GTA 6 sightings |
|---|---|---|
| Revolver | Python | Colt Python, S&W Model 29, S&W 629 Classic (community IDs) |
| Pistol | Pistol | Beretta 92FS / Taurus PT92AF, M1911 variant, Glock / P320, Bersa Firestorm (community IDs) |
| Machine pistol / SMG | Tec-9, Uzi 9mm, Silenced Ingram, MP5 | MP5-style SMG confirmed on screen; Steyr SPP, B&T APC9 K PRO (community IDs) |
| Shotgun | Shotgun, Stubby Shotgun, S.P.A.S. 12 | Shotguns confirmed on screen; Remington 870, double-barrel (community IDs) |
| Rifle | M4, Ruger | Assault rifle confirmed on screen; AR-15 variant (community ID) |
| Heavy / explosive | Sniper Rifle, PSG-1, M60, Minigun, Rocket Launcher, Flame Thrower, Molotov | Grenade launcher and Molotov confirmed on screen; no sniper or minigun shown |
Two things stand out. The Python and the MP5 make the jump from 2002 to the new game, at least as silhouettes. And heavy weapons are no longer missing entirely: the grenade launcher and Molotov prove explosives exist, even though nothing as large as Vice City’s Minigun has appeared.
Under the new carry rules, a heavy weapon also takes up one of your two visible long-gun slots, so the late-game “carry everything” chaos of Vice City doesn’t carry over directly. Rockstar’s marketing is pitching grounded crime rather than military spectacle.
For how the city has changed since 2002, our GTA 6 map briefing covers every confirmed region and landmark in Leonida.
How Rockstar revealed the arsenal
Rockstar followed its usual approach: story trailers first, then a dedicated gameplay video a few months before launch. GTA 6’s video arrived 12 weeks ahead of release.
| Game | Gameplay reveal | Launch | What the reveal covered on weapons |
|---|---|---|---|
| Grand Theft Auto V | Official Gameplay Video, 9 Jul 2013 | 17 Sep 2013 | Weapon wheel, shooting and weapon customisation at Ammu-Nation |
| Red Dead Redemption 2 | Official Gameplay Video, 9 Aug 2018 | 26 Oct 2018 | Combat, Dead Eye and the wider systems of the world |
| Grand Theft Auto VI | Grand Theft Auto VI: An Extended Look, 27 Aug 2026 | 19 Nov 2026 | Gunfights, slowed-time shooting, shotguns, an assault rifle and a Molotov |
Unlike the GTA V video, the Extended Look didn’t walk through weapon customisation or a gun store, so attachments and Ammu-Nation are still open questions this close to launch.
The next big source of information is critics. The first GTA 6 reviews will be the first independent account of the full arsenal: how many weapons there are, how the carry limit feels over a long playthrough, and whether customisation exists.
What it means
Put the confirmed footage, Nelson’s comments and the graded rumors together, and a clear picture emerges.
Loadout choices replace hoarding
This is the change that matters most. In GTA V, you never had to decide anything about weapons beyond which one to select. In GTA 6, you’ll choose two long guns, and leaving them in the wrong car has a real cost. Players who like a tactical style will welcome that. Players who loved switching from pistol to rocket launcher to minigun in GTA V will find GTA 6 more restrictive, and that’s a fair objection, not just nostalgia. Rockstar’s answer, in Nelson’s words, is that the old system doesn’t hold up at this level of detail.
Expect grounded, contemporary weapons, with some bang
The community list is full of guns a real Florida criminal could plausibly own: Beretta-pattern pistols, revolvers, pump shotguns, an AR-15. The grenade launcher and Molotov show Rockstar hasn’t removed spectacle entirely, but the trailers still frame GTA 6 as a crime story about two people, not a war.
Expect fictional names
Every precedent says the Beretta-style pistol will be called something like “Pistol”, with a parody manufacturer attached. Don’t expect to see “Colt Python” on your weapon wheel. Expect a Rockstar name that tips its hat to it.
Expect more than the footage shows
Fourteen community IDs plus three non-gun items is a minimum. GTA V launched with a large arsenal, and GTA Online kept adding to it for more than a decade.
Customisation is likely but unconfirmed
GTA V had suppressors, scopes, extended magazines and tints. RDR2 had engraving and finishes. GamesRadar’s mention of Vercetti-styled tints suggests the cosmetic side exists, but attachments and an Ammu-Nation return remain Not announced until Rockstar shows them.
Day-one changes are possible
Studios often tune weapon balance late. If the arsenal shifts after launch, our coverage of the GTA 6 launch patch will record what changed. If you’re planning for install day, our GTA 6 file size guide covers how much space to clear before preload.
Timeline
Newest first:
- Mid-October 2026: Kotaku reports that the Paris banner on the Les Mercuriales towers removes two guns from the cover art, while US murals keep theirs.
- 15 October 2026: Rockstar releases the GTA 6 Launch Trailer, scored by Justice and captured in-game on PS5.
- August-September 2026: Kotaku reports that parts of the extended GTA 6 footage on China’s Bilibili were blurred.
- 27 August 2026: Grand Theft Auto VI: An Extended Look premieres on Netflix, then on Rockstar’s YouTube channel, showing gunfights, slowed-time shooting and a Molotov.
- June 2026: Pre-orders open, according to Take-Two’s Form 10-Q for the quarter ended 30 June 2026, which also states the 19 November 2026 release date.
- 21 May 2026: Take-Two’s fiscal 2026 results reaffirm the 19 November 2026 release date.
- 6 November 2025: Release moved to 19 November 2026.
- 6 May 2025: Trailer 2 arrives with character and location pages and a large batch of screenshots, including the MP5-style SMG and the grenade launcher.
- 2 May 2025: Release moved to 26 May 2026.
- 4 December 2023: Trailer 1 posted a day early after it leaked, showing handguns in a robbery.
- 18-19 September 2022: Development footage leaks; Rockstar confirms the network intrusion the next day.
- 4 February 2022: Rockstar confirms the next Grand Theft Auto is in active development.
FAQ
Has Rockstar released an official GTA 6 weapons list?
No. Rockstar has shown weapons in Trailer 1, Trailer 2, the official screenshots, the Extended Look and the Launch Trailer, but it hasn’t published a full list, names, stats or a total. Every “confirmed weapons” count online is built from community identifications and footage breakdowns.
How many weapons are in GTA 6?
Not announced. Fan analysts have matched 14 real-world firearms to guns in official material, and a grenade launcher, a Molotov and a baseball bat also appear. That reflects what the footage happened to show, not the size of the in-game arsenal.
How many guns can you carry in GTA 6?
Confirmed: two concealed handguns at all times, plus up to two long guns that stay visible (one on your back, one in your off hand), according to Rockstar North’s Rob Nelson in preview coverage. Extra weapons are stored in a vehicle’s trunk.
Is there a weapon wheel in GTA 6?
Rumor: Game Informer’s coverage of the Extended Look, as relayed by other outlets, reports a weapon wheel, and Notebookcheck says Rockstar kept one reluctantly. Rockstar hasn’t described the interface itself.
Is there a slow-motion aiming mode?
Confirmed: Kotaku saw Jason slow time to land headshots in the Extended Look. Rumor: outlets call the mode Focus and describe red lethal and yellow non-lethal zones, as in Red Dead Redemption 2’s Dead Eye, but Rockstar hasn’t published how it works.
Will GTA 6 use real gun names like Glock or Beretta?
Not announced, and unlikely given the series’ history. GTA V and GTA Online use fictional names and parody manufacturers. Expect GTA 6 to model guns on real designs and give them Rockstar names.
Can you customise weapons in GTA 6?
Not announced. GamesRadar mentions Tommy Vercetti-styled tints in the footage, but Rockstar hasn’t shown attachments, upgrades or a gun store.
Why were guns removed from the GTA 6 banner in Paris?
No reason has been given. Kotaku documented two removals, Lucia’s pistol and an assault rifle, from the banner on a Les Mercuriales tower. US murals, including the one in New York, still show their weapons, and Rockstar hasn’t commented.
Which platforms can you use these weapons on at launch?
Confirmed: GTA 6 launches on PS5 and Xbox Series X|S on 19 November 2026. A PC version is Not announced. Rumor: a GamesBeat report citing four anonymous sources points to the first quarter of 2027.
Where did the Glock and SIG confusion come from?
Both are polymer-framed, striker-fired 9mm pistols with similar blocky slides. In compressed trailer frames, the details that tell them apart are hard to see, so fan lists record both candidates for what is probably a single in-game gun.
Byline and sources
- Fact-checked by Terrence Abiola against the sources listed below before publication.
- Published · Updated
Checking and sources
- Researched from 5 sources, listed below.
- Every claim is checked by Terrence Abiola; anything we cannot confirm is corrected, labelled or removed.
Sources (5)
- Remington Model 870 (en.wikipedia.org)
- Heres another alleged gta 6 leak this time with video (pcgamer.com)
- Bersa firestorm review (gununiversity.com)
- Review smith wesson model 629 revolver (gundigest.com)
- Gta 6 gameplay video leak (techcrunch.com)
